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Trinity Animation, Inc.
:: Tutorials ::
V-Ray Tutorials
Trinity3D.com V-Ray Tutorials
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V-Ray Tutorials |
V-Ray
Tutorials
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Creating Depth of Field Blur Effect in Photoshop Using V-Ray 1.50.SP2 Render Element
There are various ways to add blur effects within photoshop but this turorial enables you to focus in on the important elements of your scene. This method will allow you to add a Depth of Field Blur to your images with minimal render times and adjustable parameters within photoshop.
Click here to read tutorial |
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Blending Irradiance Maps in V-Ray 1.50
for 3ds Max/VIZ Many of you out there have probably run into the problem of needing motion in a GI lit scene. Usually this results in splotchiness and noise that swims around. V-Ray 1.50 has come up with a solution to address this. You can pre-calculate, and blend your irradiance maps together with the following steps...
Click here to read tutorial |
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Simulating Self-Illumination
Materials with V-Ray 1.50 for 3ds
Max/VIZ VRay materials don't have a self-illumination setting like standard materials do. Sometimes you may need a vray material to provide its own illumination and there is a way to do that. If you make a vraylight material and assign a map to the color channel, you achieve a self-illuminated material in
VRay. A VRaylight material looks practically identical to a standard material with self illumination at 100.
Click here to read tutorial |
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