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mental ray in Maya: Rendering Workflow An in-depth guide to learning the fundamentals of rendering with mental ray
Software: Maya 7 and higher (Maya 8 required for project files) Run Time: 3 hrs. 23 min., 1 disc
Add stunning detail and visual depth to your work and easily learn
the fundamentals of rendering with mental ray in Maya. Contains over 3 hours of
project-based training. Perfect for beginner and intermediate users.
Popular highlights include:
Global Illumination
Emitting GI Photons from Lights
Photon Falloff, Intensity, and Count
Final Gather
Mixing FG/GI Effects
Image-based lighting (HDR)
Creating HDR images
Caustics
Subsurface Scattering (skin)
MR_fast_skin shader
Ambient Occlusion
Light Baking
HDR Light Baking
Dielectric
DGS
Participating Media
Phenomena
Passes
Overview of mental ray materials
1.
Introduction and project overview
2:35
2.
Using Global Illumination and
understanding how Global Illumination photons work
12:41
3.
Understanding Final Gather and
exploring Final Gather techniques
12:47
4.
Storing, reusing, and visualizing
Final Gather maps
11:18
5.
Combining Global Illumination and
Final Gather effects in your scenes
9:23
6.
Using image-based lighting to achieve
photorealistic renders in mental ray
17:39
7.
Exploring techniques to help avoid
Final Gather flickering in animated scenes
10:18
8.
Using caustic photons to achieve
realistic light refraction patterns in glass objects
16:53
9.
Exploring mental ray attributes found
in your Maya shaders, such as Scatter, Reflection Blur, and Refraction
Blur
8:51
10.
Exploring the properties and uses of
mental ray's DGS material
7:25
11.
Using the mental ray Dielectric
material and Dielectric Photon shader to simulate physically accurate
glass and liquids
8:11
12.
Exploring mental ray's Car Paint
shader
13:25
13.
Using mental ray's Subsurface
Scattering nodes to simulate the way light passes through skin
14:21
14.
Using the Ambient Occlusion node in
mental ray to simulate soft indirect shadowing effects
9:01
15.
Using the Batch Bake function to bake
lighting and shadowing information onto your object's texture maps
4:23
16.
Working with Participating Volumes in
mental ray to simulate smoke and fog effects in your scenes
9:05
17.
Using Maya's built-in Render Layers to
render out multiple passes of your Maya scene for compositing purposes
9:41
18.
Creating a mental ray Phenomenon (part
1)
10:51
19.
Creating a mental ray Phenomenon (part
2)
14:43
Total Run Time:
3:23:00
Item #:
MAF-048
Software Requirement:
Maya 7 and higher (Maya 8 required for project files)
We have years of real world production experience and
our knowledgeable staff can provide you the support you need for your
pre-sale or post sale questions.
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Populate your 3ds Max scenes
quickly and easily
Sale Price!
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(Regularly $599)
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Bundle includes professional 3D
human models,
scenes, motion capture clips and easy to follow user guide.
Learn to create
professional interiors with VRay in 3ds Max:
Archinteriors provides finished, top-notch architectural interiors
set up for use with VRay to get photo real results. You just load
and render! You can dissect the scene file to learn how it was done.
Learn to create professional
exteriors with VRay in 3ds Max: Archexteriors provides finished, top-notch architectural
exteriors
set up for use with VRay to get photo real results. You just load
and render! You can dissect the scene file to learn how it was done.
Accelerate Your Visuals
Add top quality props to your scene within minutes. Archmodels
provides professional high quality 3D models for your architectural visuals.
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VRay for C4D is the new high end GI rendering engine for professional Maxon
Cinema 4D users based on the VRay standalone. VRay for C4D is fully integrated
into the Cinema 4D interface, deeper than any other C4D 3rd party engine to
date.