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Trinity Animation, Inc. :: Browse by Company :: Digital Tutors :: mental ray Rendering Techniques - Interiors

A comprehensive guide to rendering interiors with mental ray
Digital Tutors Maya Learning CDs

 mental ray Rendering Techniques - Interiors
mental ray Rendering Techniques - Interiors 
mental ray Rendering Techniques: Interiors
A comprehensive guide to rendering interiors with mental ray.

mental ray Rendering Techniques: Interiors - A comprehensive guide to rendering interiors with mental ray.

Software Requirement: Maya 8.5 or higher
Run Time: 3 hrs. 50 min., 2 discs
Format: CD-ROM

Learn a production workflow to rendering interior sets and time-saving mental ray techniques that can be used for Film, Games, and Architectural Visualizations. Contains 4 hours of project-based training - Great for intermediate artists.

mental ray Rendering Techniques: Interiors - A comprehensive guide to rendering interiors with mental ray.

Popular highlights include:

  • Setting up Environmental Geometry
  • Light Placement Techniques
  • Emitting Photons from Light Source
  • Visualizing Photon Maps in Viewport
  • Tuning Photon Intensity
  • Smoothing GI Photons with Final Gather
  • Incorporating Maya and mental ray Materials
  • Adjusting Photonic Attributes of Materials
  • Altering Geometry for Optimum GI
  • Rendering Images to HDR Format
  • Adding realism with Ambient Occlusion
  • Fine-tuning Renders with External Apps
  • Adjusting Exposure with Camera Lens Shaders
  • Using Multi-bounce Final Gather as GI Alternative
  • Creating and Storing Rendering Presets

mental ray Rendering Techniques: Interiors - A comprehensive guide to rendering interiors with mental ray.

mental ray Rendering Techniques: Interiors - A comprehensive guide to rendering interiors with mental ray.

Lesson Outline:
 
1. Introduction and project overview 1:38
2. Identifying key points to be aware of when approaching mental ray lighting 5:24
3. Adding and positioning direct sunlight into your scene 8:24
4. Creating an outside environment as well as adding materials to the walls and door frames 8:03
5. Creating a photon casting light and adding rough Global Illumination to the scene 6:39
6. Adding blurry reflections to the room’s floor and altering its photonic material attributes 10:42
7. Using the mental ray CIE_D light to simulate warm sunlight in the room 7:54
8. Using Final Gather in your scene to smooth out the Global Illumination result 7:05
9. Fine-tuning the photonic attributes on the window shades 6:50
10. Using the mental ray BSP diagnostic to control the scene’s memory usage 16:19
11. Building the leather material for the room’s couch and chair 10:26
12. Using the mental ray Dielectric material to simulate a glass tabletop 8:54
13. Creating chrome table legs using the mental ray DGS material 8:25
14. Controlling how lights and photons interact with translucent surfaces 6:47
15. Altering the room’s geometry to prevent unwanted areas of light leaking 12:21
16. Adding bevels to the room’s walls to prevent photons from becoming stuck 7:11
17. Fine-tuning the Final Gather minimum and maximum radius to increase rendering speed and quality 9:11
18. Using the mia_exposure lens shader to control your camera’s exposure settings 8:41
19. Setting up proper materials and attributes for the room’s exterior windows 9:35
20. Adding a directional ambient occlusion pass to enhance shadow detail in your renders 12:42
21. Setting up final output options in preparation for a batch render 4:23
22. Using an external image editing application to finalize your rendered frames 8:56
23. Resetting your Maya scene in preparation for a nighttime light setup 5:48
24. Adding light to the room’s lamp and altering the light’s decay attributes 5:46
25. Using the mib_light_point shader to gain a higher level of control over the light’s falloff 8:38
26. Adding primary and secondary Final Gather bounces to simulate Global Illumination 10:10
27. Generating nighttime renders from Maya and making final alterations in an external application 13:14
 

Total Run Time:

3:50:06

mental ray Rendering Techniques: Interiors - A comprehensive guide to rendering interiors with mental ray.


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SKU MAT-085
Price: $54.00

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Learn to create professional interiors with VRay in 3ds Max:
Archinteriors provides finished, top-notch architectural interiors set up for use with VRay to get photo real results. You just load and render! You can dissect the scene file to learn how it was done.

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Learn to create professional exteriors with VRay in Cinema 4D:

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06/09/2008

VRay for Cinema 4D Now Available

VRay for C4D is the new high end GI rendering engine for professional Maxon Cinema 4D users based on the VRay standalone. VRay for C4D is fully integrated into the Cinema 4D interface, deeper than any other C4D 3rd party engine to date.

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