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Trinity Animation, Inc. :: Browse by Company :: Digital Tutors :: UV Layout in XSI

 UV Layout in XSI
UV Layout in XSI 
UV Layout in XSI
Fundamental guide to learning UV Layout within XSI

UV Layout in XSI - Fundamental guide to learning UV Layout within XSI

Save time and easily learn the fundamentals of UV layout in XSI with over 3 hours of project-based training. Perfect for beginner to intermediate artists using XSI.

UV Layout in XSI - Fundamental guide to learning UV Layout within XSI

Popular highlights include:

  • Overview of UVs in XSI
  • Planar Mapping
  • Cylindrical Mapping
  • Spherical Mapping
  • Unique UVs
  • UV Projections
  • Subprojections
  • Adjusting UVs with Texture Editor
  • Separating UVs
  • Healing UVs
  • Island Heal Tool
  • Mirroring UV Islands
  • Matching UVs
  • Relaxing UV Islands
  • Contour Stretch UV Projections
  • Transferring UV Data
  • UV Stamps

"UV Layout in XSI" provides hours of proven time-saving modeling tips and fun, hands-on projects designed to increase your productivity. Highlights from "UV Layout in XSI" include: an overview of UVs in XSI, layout using Planar, Cylindrical, Spherical, and Unique UVs methods, using UV Projections, working with Subprojections, utilizing the Texture Editor for UV adjustment, separating and Healing UVs, using the Island Heal Tool, mirroring UV Islands, matching UVs, relaxing UV Islands, using Contour Stretch UV projections, transferring UV data to additional meshes, creating UV Stamps, useful tips and workflow to achieve cleaner projections, and additional lessons designed to give you a comprehensive understanding of UV Layout in XSI.

Lesson Outline:
 
1. Introduction and project overview 2:15
2. Getting Started with UVs in XSI 11:06
3. Applying UV subprojections to your objects 7:55
4. Working with Unique UVs in XSI 4:01
5. Exploring common tools and functions in the Texture Editor 7:03
6. Separating and Healing UVs 5:40
7. Using the Island Heal tool 7:23
8. Mirroring and Matching UVs in the Texture Editor 8:42
9. Getting started on the UV Layout of the Rhinoceros 10:52
10. Creating the subprojections for the Rhino's front legs 16:50
11. Building the subprojections the Rhino's back legs 15:56
12. Laying out the UVs for the Rhino's body 10:24
13. Creating the UVs for the Rhino's head (part 1) 9:07
14. Creating the UVs for the Rhino’s head (part 2) 8:52
15. Healing the UV Islands of the Rhinos head 14:05
16. Cleaning and relaxing the UVs of the head 8:52
17. Creating the UV subprojections for the Rhino’s horns 14:05
18. Looking at different methods for subprojecting the tail 8:52
19. Using Contour Stretch UVs on the Rhino’s ears 10:09
20. Cleaning up any stray UVs in the Texture Editor 6:38
21. Transferring UV information to another object 11:19
22. Creating the UV Stamp 3:28
 

Total Run Time:

3:16:32

UV Layout in XSI - Fundamental guide to learning UV Layout within XSI


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SKU 85822700035
Price: $52.00

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06/09/2008

VRay for Cinema 4D Now Available

VRay for C4D is the new high end GI rendering engine for professional Maxon Cinema 4D users based on the VRay standalone. VRay for C4D is fully integrated into the Cinema 4D interface, deeper than any other C4D 3rd party engine to date.

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