Electric Rain Swift 3D 5
Swift 3D continues to be the premier 3D tool for rich media
designers. It's the only 3D application to directly integrate with Adobe Flash®
through the Swift 3D File Importer and SmartLayer Technology, and produces
unrivaled vector rendering quality and output style options. Swift 3D's toolset
and interface allow anyone to quickly create 3D content, while providing a full
set of advanced tools to grow into. And with new Papervision3D export, Swift 3D
introduces a whole new realm of true 3D possibilities in Flash. Swift 3D
provides the rich media design industry with a powerful, easy to use 3D solution
that delivers high quality results for an affordable price.

New Papervision3D Export from
Swift 3D V5
From designer to coder, we implemented Papervision3D with all skill levels in
mind. In fact, beginners don't have to write a line of code to export their 3D
scenes or models for Flash with interactive mouse rotation and zooming.
The #1 3D Vector Solution
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The only 3D technology to offer direct integration with
Adobe Flash.
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Papervision3D Export with prescripted mouse interactivity.
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Unrivaled vector rendering quality, speed and output styles.
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Powerful, yet easy-to-use 3D toolset built specifically for
Flash designers.
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The industry-leading 3D rich media design tool of choice by
over 65,000 designers.
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SmartLayer Technology reduces file size and broadens design
possibilities.
Reasons to Upgrade to V5
- Papervision 3D Export with Scripted Mouse Interactivity
- Mesh Morphing Animations
- New User Interface
- 3DS File Export
- Per-Object Render Styles
- User-controlled Flash Optimization
- Apply Transparent Bitmap Textures
Features New to Swift 3D Version 5
Papervision3D Export

Swift 3D now exports to the popular Papervision3D format and
automatically generates all of the actionscripting required for rotation and
zooming mouse interactions in Flash. You don't have to write a line of
code...unless you want to.
Import and Render Transparent Textures

Create bitmap materials with transparency and Swift 3D will
respect that transparency when rendering. Transparent textures also work with
the Papervision3D and 3DS export. Swift 3D also renders refraction based on your
settings.
Orthographic Views

Makes modeling a snap. Orthographic views take away the camera
perspective that makes the task of lining up objects difficult. Quickly and
easily toggle in and out of Orthographic View mode to improve the modeling
workflow.
Mesh Morphing Animations

Swift 3D V5 allows you to morph the underlying 3D mesh of your
objects. Morph Targets act as starting, ending, and interim points for changes
in shape to your 3D objects, allowing you to easily create these mesh
transformations.
Enhanced User Interface

After more than five years, it was time to give Swift 3D the
facelift it deserved. The sleek new interface not only looks great, but is more
functional and includes many of the usability enhancements our customers have
requested throughout the years.
Keyframe Easing

New easing controls work with the keyframes in your animation
timeline to smooth out position, rotation, and scaling transitions.
Per Object Fill Rendering

Now, with a single pass of the RAViX 4 rendering engine, you can
output as many different looks and styles as you want on each object in your 3D
scene. Styles applied to objects in the Scene Editor override the settings used
in the Preview and Export Editor.
Extrusion / Lathe Free Transform

Sometimes it’s the little things that make big impacts on
workflow and efficiency. A 2D drawing editor isn’t complete without the ability
to free transform the shapes. Swift 3D V5 provides the missing tool from
previous versions and improves workflow in both the extrusion and lathe editing
environments.
Built-in Optimization

Our RAViX vector rendering technology has always produced clean
and compact Flash files. Swift 3D Version 5 adds a user-controlled post-render
process utilizing slider controls that allow you to further reduce file sizes by
50% or more!
Drag / Drop Animation Visuals

Sometimes an animation name just isn’t good enough. Our new drag
and drop animation visuals give you an at-a-glance view of pre-defined animation
paths and rotations. A mouse click on the preview presents an example of the
animation to be applied.
Viewport Consistency

Swift 3D’s Scene Editor now features a 4-viewport layout, making
modeling and animation within this environment even easier. This, along with
improvements in object selection and standardization of sizing between editing
environments give a much improved experience when working between editing
environments.
Per Object Line Options

As with the addition of Per Object Fill Options, you can now
apply individual line styles and colors to individual objects within your 3D
scene.
Undo Restructuring

One epic improvement to Swift 3D that you won’t even know is
there until you need it is a completely revamped undo system. Version 5 now
provides unlimited undo operations across editing environments to help get you
back to your happy place.
HTML /w SWF Export

Swift 3D V5 provides a new output option that embeds your SWF
into an HTML page. It’s a quick and easy way to get your work onto the web
without the use of other HTML editors.
3ds Export

Swift 3D now allows you to export your 3D models and scenes to
the .3ds format for use in other 3D programs that support this industry standard
file format. All materials, lighting, and animation are exported. This new
functionality also allows tight integration with Adobe Photoshop CS Extended.
Export to XAML for WPF and Silverlight

Swift 3D Exports frame-by-frame animation in XAML format, which
is the language the Silverlight Player understands. These XAML files can also be
used in Microsoft Expression Blend, as a design element of a larger Silverlight
Project.
System Requirements:
WindowsWindows 98, NT, 2K, XP, Vista
Min: 600 Mhz processor
Rec: 1.2 Ghz processor
Min: 128 MB RAM (256 MB RAM for XP)
Rec: 512 MB RAM
25 MB available disk space
1024 x 768 monitor resolution
Macintosh
Mac OS X 10.2+
Min: 400 Mhz processor
Rec: 1.0 Ghz processor
Min: 128 MB RAM
Rec: 512 MB RAM
25 MB available disk space
1024 x 768 monitor resolution
Intel Mac compatible w/ Rossetta