RealFlow 4

The technology developed by Next Limit for the
simulation of fluids, water surfaces, rigid bodies, soft bodies, fibers, and
meshes is groundbreaking in that it is particle based. The elements of the
simulation use physical properties to control their behavior and can interact
with each other and recat according to impulses, forces and accelerations.

RealFlow is a stand-alone application, fully working in 32 and
64 bits, it works on various OS, it is OpenGL compliant that works with
3DStudio MAX, Maya, LightWave, XSI, Cinema 4D and Houdini.
Due to RealFlow's Computational Fluid Dynamic (CFD) engine and
its propagation rigid body solver, any kind of effect is possible, from a
tornado that breaks a roof apart, to a flood, to a river with flowers floating
on it, to a rainstorm; anything you can imagine! Special features include a wet
map generator to create surface wetting effects and the inclusion of a camera
into the simulation.

Working in conjunction with the most popular 3D platforms, its core consists of
an extremely realistic, physically based continuous-particle system and a new
stacking rigid body solver. A team of physicists and dynamics engineers have
been working on RealFlow for 8 years to bring this
groundbreaking technology to the world of CG.
RealFlow has been used for the production of spectacular
effects in numerous major movies. These include Poseidon, X-Men 3 (The
last stand), Charlie and The Chocolate Factory, Lord of the Rings:
The Return of the King, and Ice Age 2 (The Meltdown) to name but a
few. It has also been used to produce effects for countless commercials and
television products worldwide.
Know more about RealFlow 4 (PDF)
Please Note:
This product is electronic only - no package will ship. With your order,
Trinity will notify the developer to set up your download link and
license. Once setup, the download link and license is sent to your email address. |