Power NURBS [PRO] 2.0
For 3ds Max 7, 8, 9 / VIZ

The Next Generation of Modeling. Power NURBS [PRO].
Power NURBS unique hybrid approach fuses the next generation
NURBS surface construction technology with the industry’s leading Solids
modeling technology bringing an unparalleled modeling experience to the 3ds Max
Platform.
Power NURBS modeling environment is designed to
provide artist intuitive access to complex advanced modeling tools allowing you
to expand your creative potential beyond the polygon world.
Imagine, 3ds Max NURBS
modeling that works.
Quickly sketch out your idea with our free form
NURBS curve network. Easily, blend or sweep your curves into complex
interconnected organic shapes. Intuitively re-sculpt your form on the fly while
changes automatically propagate through you model. Produce complex surface
detail by drawing and projecting curves onto your model. Cutaway, intersect,
join or Boolean surfaces and solids without having to clean up polygon errors.
Feel the joy of selecting any edge or set of edges and applying numerous fillet
combinations that work and with our resolution independent meshing technology
never worry about poly count again. Sound too good to be true? Think again. It’s
all here in Power NURBS, so stop imagining and truly experience the next
generation of modeling.

Power NURBS Features:
-
A new hybrid
SURFACE/SOLIDS creation and editing environment.
-
Powerful Artist Oriented User Interface
- for fast, flexible construction and editing.
-
Intelligent NURBS Sketcher
– easily sketch, draw or trace complex NURBS curve
networks.
-
Draw on surface and Curve projection
- for creating unlimited surface detail.
-
Solid Boolean features
- Join, intersect, merge, subtract and trim complex
combinations of surfaces and solids without polygon artifacts.
-
Next Gen Blending and Sweeping
- Powerful tangency controls to maintain seamless
transitions between surfaces.
-
Direct Curvature and Tangency manipulation
- for greater shape control with fewer curves.
-
Advanced surface and Solids Filleting
- Round any edge or edges with numerous fillet types
and any combination of radii.
-
Powerful Shelling and Joining
- Quickly turn any number of NURBS surfaces into Solids
geometry.
-
Intelligent objects
- retain parameterization and includes full,
navigatable, per-object history.
-
Resolution independent surfaces
– easily adjust a model’s level of detail for the view
port or rendering.

Power NURBS Release 2.0 - A Revolution in
Design
The Goals for Release 2.0 are as follows:
- Fully Functional Surface Modeler
- More Artist/Designer oriented Traditional Surface Modelers
- Parametric Editing of Complex sets of Dependent Surfaces and Curves
- Powerful enough for Automotive Design
- Satisfy many Customer Enhancement Requests
Power NURBS 2.0 adds six new tools and updates many other tools in response
to customer requests and a need to provide more powerful but easier to use
tools. We think these new tools will make modeling with NURBS much easier and
much more fun.
Enhanced Tools:
1) Power Trim - added trimming and splitting with projected
curves and surface. Also added were powerful offset, step back and filling tools
to enable the user to quickly and easily create complex surface features.
2) Power Blend - enhanced the blend by adding a double sided
blend and moving much of the common operations into the right click menu. Added
"Side Blending" to enable users to create blends with 3 and 4 tangent sides.
3) UV Trimming Sub-Object - a new sub-object mode has been
added to allow the user to dynamically adjust the default UV trimming curves of
Rail Sweep, Blend, and Corner Blend surfaces.
4) Power X Curve - added the ability to produce an
intersection curve between 2 surfaces.
5) Power Composite Sketch - the composite sketch can be used
to reference curves in sketches as well as edges of surfaces. You can also split
a composite sketch now.
6) Creation of Surface Grids - creation of a grid on the
surface which represents the ISO curves displayed on the surface. This allows
drawing on a surface with vertex and curve snapping.
7) Detailer Tool - added a array copy feature to the
detailer to enable fast construction of multiple equivalent details. For example
create a 4 by 4 grid of holes in a surface.
8) Power Sketch - added tangent and perpendicular
constraints to NURBS curves and surfaces. Added "Fix Curves" button which does
automatic vertex merging setting tangency between curves. Also added right click
menu items for common operations.
9) Improved MAX Text Usage - the conversion of max splines
including text is now much improved. Small curves are removed and near tangent
curves are made exactly tangent. The result is that nPower objects produced by
these curves are much more reliable in operations such as filleting.
New Tools:
1) Power Bevel - create bevels of various shapes around the
edges of a surface to help them to render more realistically.
2) Power 2-D Boolean - does 2-D Boolean operations between
closed sketches.
3) Power Surface Tools - provides surface draping and re
approximation.
4) Power Blend Curve - creates a 3-D blending curve between
surfaces or edges. It updates when underlying curve/surfaces change.
5) Power Project - creates a curve which represents the
projection of a curve onto a surface or surfaces. It updates when underlying
curve or surfaces change.
6) Power Offset- creates offsets for the surfaces of a given
object.
Power NURBS [PRO] 2.0 Brochure (PDF)
