Plug-in that allows you to render your 3ds max scenes with any supported Renderman compliant rendering engine.
PaxRendus brings the power of RenderMan to you. If you don't think that the world's most respected rendering standard is within your reach, think again. Spectacular images like those in Finding Nemo or Monster's Inc made Pixar's PhotoRealistic RenderMan the most famous RenderMan renderer, but it's not the only one. You can bring almost ANY RenderMan renderer into your 3ds max® environment using PaxRendus, a new tool by Archonus. Start small with one of the free renderers (like 3Delight or Aqsis) and if you want more, move up to Sitex' AIR, Dot C's RenderDotC, or even Pixar's PhotoRealistic RenderMan. The choice is yours. And all the work you've invested in your looks and shaders will move from one renderer to another easily, through the power of RenderMan.
Some Features
- motion blur
- area, spot, point, distant lights
- user-defined RIB statements inserted into RIB file
- choose to raytrace or shadowmap shadows (depends on renderer)
- subdivision surfaces
- ReadArchive, DelayedReadArchive
- per-renderer options can be grouped into sets for later use
- use RenderMan shaders directly from within 3ds max, animate shader parameters
Requirements
- 3ds max 4.2, 3ds max 5.1 (not 5.0), or 3ds max 6
- at least one of: 3Delight, AIR, Aqsis, BMRT 2.6, PhotoRealistic RenderMan, or RenderDotC (support can be added for other renderers, please contact us)
- machine capable of using the above
- 1.5 MB disk space
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Demo Downloads
Make sure that you select the demo that is appropriate for your platform. For example, if you are running 3ds max 5.x then select the demo for 3ds max 5. If you are running Maya 5, select the demo for Maya 5. If you do not see your platform listed, we may not have released a demo for it yet. If multiple platforms are listed, then either the plug-in works on those platforms or the installer for the demo has all versions listed in it. It is important to download and install the correct version that matches your graphics platform otherwise it will more than likely not work for you.
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