Subscribe to our newsletter and receive new product announcements, special
sales, coupons and more! Your email address is never shared, is always kept
strictly confidential and you can unsubscribe at any time.
Materials and Rendering in ZBrush 3.1 A complete guide to materials and rendering with ZBrush
Learn time-saving rendering techniques and proven workflows to
understanding and utilizing materials, lighting, post-processes, and features
such as Matcap in ZBrush 3.1. Contains over 3 hours of project-based
training covering materials, lighting, and rendering techniques that are
currently being used throughout Film and Games. Perfect for artists using ZBrush
3.
Popular highlights include:
Understanding ZBrush's material attributes
Using Doublecolor Shaders
Using Tricolor Shaders
Using Quadcolor Shaders
Shading Effects
Utilizing Shader Channels
Using Matcap Materials
Building Custom Matcap Shaders
ZBrush Light Types
Controlling and Adjusting Shadows
Utilizing Fog for Appeal
Depth Cue for Distance-based Blur
Anti-Aliasing Settings for Render Quality
Saving Rendered Images From ZBrush
Post-render Adjustments for Appeal in ZBrush
Lesson Outline:
1.
Introduction and project overview
1:36
2.
Sampling and saving colors with the
Color Palette
8:14
3.
Overview of Flat Color and Fast Shade
materials
5:42
4.
Understanding the Basic Material (part
1)
5:28
5.
Understanding the Basic Material (part
2)
9:12
6.
Understanding the Basic Material (part
3)
11:03
7.
Understanding the Basic Material (part
4)
9:35
8.
Using the DoubleShade Material to mix
shader attributes
9:54
9.
Creating a realistic skin shader in
ZBrush
15:27
10.
Copying and pasting shaders into a
shading slot
6:12
11.
Capturing lighting information from
photographs using Matcap materials
8:50
12.
Fine-tuning cavity and lighting
information of Matcap materials
17:25
13.
Utilizing Matcap materials without
photographs
7:38
14.
Assigning different materials to
various subtools
4:12
15.
Controlling ZBrush light placement,
color, and intensity
10:31
16.
Working with ZBrush point lights
12:03
17.
Using Glow, Spot, and Radial lights
with your ZBrush scene
4:51
18.
Using Global Diffuse Maps to add
illumination without using lights
8:40
19.
Exploring the Shadow attributes of
ZBrush’s lights
13:22
20.
Adding atmosphere and depth to your
renders with Fog and Depth Cue
6:55
21.
Using Layers in ZBrush to improve
Depth Cue quality
7:35
22.
Using the Adjustment tools to color
correct rendered images in ZBrush
3:34
23.
Using Environmental Reflections in
your ZBrush renders
6:44
24.
Saving rendered images out of ZBrush
9:04
25.
Working and rendering with
multi-layered ZBrush documents
14:42
Total Run Time:
3:38:29
Item #:
ZBF-1011
Software Requirement:
ZBrush 3.1 and up
Run Time:
3 hrs. 38 min., 1 disc
Format:
CD-ROM
Platform:
Mac / PC
Availability:
Ships next business day
Weight:
0.25 lbs
6%
Details
SKU
ZBF-1011
Price:
$62.00
Options
Quantity
Add to cart
Add to wish list
Send to friend
Pre-Sale and Post Sale
Support
We have years of real world production experience and
our knowledgeable staff can provide you the support you need for your
pre-sale or post sale questions.
Only *$9 for national shipping via FedEx Ground
Only **$25 for International shipping via USPS Global
Express Mail (EMS) to most countries
Both shipping options include the following benefits:
Tracking Number
3-5 Day Average Arrival Time
Guaranteed Arrival
*$9 national
shipping includes most packages. Please note however that heavier
items such as books require additional shipping charges.
**$25 covers most
countries. You will be contacted prior to shipment if your country
is not included within the USPS Global Express Mail shipping price.
Please note that heavier items such as books require additional
shipping charges.
International Customers: please be aware that you are
responsible for any/all customs, duties, taxes and fees that your
country might charge.
Downloadable products do not
require shipping and do not incur a shipping charge.
Populate your 3ds Max scenes
quickly and easily
Sale Price!
Only $495
(Regularly $599)
Hurry, offer ends
soon!
Bundle includes professional 3D
human models,
scenes, motion capture clips and easy to follow user guide.
Learn to create
professional interiors with VRay in 3ds Max:
Archinteriors provides finished, top-notch architectural interiors
set up for use with VRay to get photo real results. You just load
and render! You can dissect the scene file to learn how it was done.
Learn to create professional
exteriors with VRay in 3ds Max: Archexteriors provides finished, top-notch architectural
exteriors
set up for use with VRay to get photo real results. You just load
and render! You can dissect the scene file to learn how it was done.
Accelerate Your Visuals
Add top quality props to your scene within minutes. Archmodels
provides professional high quality 3D models for your architectural visuals.
We have a winner! Congratulations to
Jason K. of Lethbridge, Canada.
Stay tuned for our next contest. You must be
a subscriber to our newsletter in order to
be eligible to win.
Subscribe to our newsletter and receive new
product announcements, special sales,
coupons and more! Your email address is
never shared, is always kept strictly
confidential and you can unsubscribe at any
time.
VRay for C4D is the new high end GI rendering engine for professional Maxon
Cinema 4D users based on the VRay standalone. VRay for C4D is fully integrated
into the Cinema 4D interface, deeper than any other C4D 3rd party engine to
date.