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Trinity Animation, Inc. :: Browse by Company :: Digital Tutors :: Introduction to Modeling in Maya

A comprehensive guide to learning modeling in Maya

 Introduction to Modeling in Maya
Introduction to Modeling in Maya 
Introduction to Modeling in Maya
A comprehensive guide to learning modeling in Maya

Introduction to Modeling in Maya - A comprehensive guide to learning modeling in Maya

Software Requirement: Maya 8.5
Run Time: 5 hrs. 17 min., 2 discs
Format: CD-ROM

Easily learn several modeling techniques and a customizable workflow to modeling in Maya with over 5 hours of project-based training. Great for new and beginning artists.

Introduction to Modeling in Maya - A comprehensive guide to learning modeling in Maya

Introduction to Modeling in Maya - A comprehensive guide to learning modeling in Maya

Popular highlights include:

  • Overview of Modeling Tools in Maya
  • Introduction to Various Types of Geometry
  • Surface Conversions
  • Proxy Modeling
  • Combining Geometry
  • Mirroring Geometry
  • Incorporating Animation to Modeling Workflow
  • Using a Polygon-to-Subdivision Workflow
  • Principles of Creating Clean Geometry
  • Adding Edge Resolution
  • Working with NURBS Curves, Surfaces, and Trims
  • Naming and Organizing Assets
  • Shader Creation and Assignment
  • Combining and Separating Multiple NURBS Surfaces
  • Manipulating NURBS Seams with Stitch
  • Lofting to Create Geometry using Multiple NURBS Curves
  • Creating Geometry along Paths with NURBS Extrude
  • Manipulating NURBS Parameterization
  • Generating Symmetrical Geometry
  • Extruding to Add Resolution in Specific Areas
  • Adding and Re-routing Edges with Split Polygon Tool
  • Interactively Adding Edges around Objects
  • Building High-res geometry with Low-res Cages
  • Creasing to Change Hardness of Sub-D Edges
  • Reshaping High-res Geometry with Lattice Deformers
  • Creating Interlocking Chain Links with Animated Snapshot

Introduction to Modeling in Maya - A comprehensive guide to learning modeling in Maya

Lesson Outline:
 
1. Introduction and project overview 1:18
2. Introduction to Polygons 7:49
3. Introduction to NURBS 8:29
4. Introduction to Subdivision surfaces 10:49
5. Hierarchy and workflow 11:04
6. Project overview 1:52
7. Setting up image planes 3:05
8. Beginning the pivot template by creating clean geometry 7:24
9. Completing the pivot template by adding resolution for subdivision 11:54
10. Modeling the main body by Mirroring Geometry 5:57
11. Adding resolution to the body using a Bevel 7:25
12. Using Extrude to begin building the saw blade 11:52
13. Finishing out the saw blade layer 12:22
14. Building a key ring using NURBS curves and trims 10:02
15. Modeling a screwdriver using Revolve and Extrude 18:07
16. Using curves and Boundary surfaces to create a knife blade 6:35
17. Finishing the small knife blade using Attach Surfaces and Stitch 11:32
18. Building a corkscrew with a primitive and combining with pivot 15:41
19. Using Subdivision surfaces with creasing to build scissors 13:34
20. Finishing out the scissors using Subd Proxy 16:26
21. Modeling a magnifying glass by Extruding along curves 10:35
22. Completing the magnifying glass by using a Birail 14:00
23. Creating a can opener using the Cut Faces and Wedge tools 10:57
24. Finishing the can opener by adding subd resolution 16:04
25. Starting the large knife blade by converting from NURBS to Polygon 14:45
26. Adding fingernail indention and hilt to large blade, and finishing out the layer 22:50
27. Main assembly- putting all the pieces together 11:18
28. Building a keychain using animation techniques 4:05
29. Completing the keychain using an Animated Snapshot 9:05
30. Adding simple shaders 9:37
31. Conclusion 0:58
 

Total Run Time:

5:17:32

Introduction to Modeling in Maya - A comprehensive guide to learning modeling in Maya

Introduction to Modeling in Maya - A comprehensive guide to learning modeling in Maya


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SKU 85822700057
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Professional Human 3D Models - Fully Rigged and Ready, Tri-directional Still Models, 3D Scenes and Motion Capture Clips
Professional Human 3D Models - Fully Rigged and Ready, Tri-directional Still Models, 3D Scenes and Motion Capture Clips

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  • 10 Pre-animated Scenes

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  • 1,2,3 User Guide

Metropoly 3D Humans - Professional Bundle 1 for 3ds Max - Demo Reel Demo Reel
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Learn to create professional interiors with VRay in 3ds Max:
Archinteriors provides finished, top-notch architectural interiors set up for use with VRay to get photo real results. You just load and render! You can dissect the scene file to learn how it was done.

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Learn to create professional exteriors with VRay in 3ds Max:
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Archexteriors Vol. 7 Archexteriors Vol. 8 Archexteriors Vol. 9
 
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06/09/2008

VRay for Cinema 4D Now Available

VRay for C4D is the new high end GI rendering engine for professional Maxon Cinema 4D users based on the VRay standalone. VRay for C4D is fully integrated into the Cinema 4D interface, deeper than any other C4D 3rd party engine to date.

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