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Trinity Animation, Inc. :: Browse by Task :: Plugins & Renderers :: Texturing :: Ground Crew

 Ground Crew
Ground Crew 

GroundCrew is a great plug-in for creating many different types of procedural ground textures. GroundCrew ships with a total of 48 presets contained within a single procedural map.

The GroundCrew Map

GroundCrew comes as a procedural map for 3ds max 4.x and later. Because it is a procedural material map, it can be used in any part of a material that supports maps.

So, even though GroundCrew is designed for creating various ground materials, you can use it in any way your imagination can take you. For example, use ground crew to create rust on an object or add bump mapping.



The GroundCrew Controls

The GroundCrew MAX Plugin Rollouts GroundCrew provides you with 48 different types of procedural looks. Instead of creating 48 different maps, they have all been combined into one plugin with a very simple user interface. You can define the size, rising height (for bump and displacement map calculations) which preset you are using, and the color mixing for that particular preset.

Colors are handled through a standard gradint color and are availalbe in 4 different color mixing modes:

These allow you to customize each different preset to suit your needs.

When used for bump or displacement mapping, Groundcrew automatically switches to heighfield mode sot that the bump or displacement is much more evident. You also have the ability to switch to color intensity mode for finer control over the procedural map in bump and displacement mapping methods.




Advanced Browsing

GroundCrew Preset Browser With 48 different procedural presets, normally choosing one would be rather difficult. But, GroundCrew comes with a handy preset browse window that enables you to quickly and easily select the appropriate preset that you would like to use.



GroundCrew is an awesome value for any 3ds max animator! . So, if you're convinced, go ahead and add it to your cart. If not, click on the Demos link below and take GroundCrew for a test drive for 15 days and see how you like it!

A Scene Created with GroundCrew where GroundCrew handles the Textures and the Displacement Mapping

Features:

  • 48 Procedural Map Presets
  • Uses Heightfields for Bump Mapping for much greater Detail
  • Easy to Use Browser for Selecting Presets
  • Animatable gradient colors
  • Can be used in Any Map Slot
  • Compatible with Vray, Brazil, and Final Render

Gallery:

[click to enlarge image]

Demos & Tutorials:

GroundCrew QuickStart
Download File: cd-gcQuickstart.mov
FileSize 1.7 MB

GroundCrew Tutorial 1
Download File: cd-gctutorial1.mov
FileSize 7.5 MB

Creating a Lava Flow
Download File: cd-gctutorial2.mov
FileSize 8.8 MB

Download Demo


FAQ:

  1. Q: What is GroundCrew?
    A: It is a procedural Map for 3ds max 4.x/5.x. This means you can use it anywhere you can use a standard Map in 3ds max.

  2. Q: Does GroundCrew Support Network Licensing/Rendering?
    A: Yes. GroundCrew uses Digimation's licensing system (Hydra) so it supports network licensing, and as always, free network rendering.

  3. Q: Does GroundCrew work with 3rd party rendering engines?
    A: Yes. It works with Vray, Brazil, and Final Render. It currently does not work with Mental Ray as this would require recoding the plugin specifically for MR. We may consider this in the future.

  4. Q: Can I add my own Presets to GroundCrew?
    A: Not at this time. A future version may allow this. The 48 presets available each represent unique algorithms. You may adjust the colors, size, height, etc and save them to a material library, but right now making your own presets is not available.

  5. Q: Can GroundCrew be used for Displacement Mapping?
    A: Absolutely. GroundCrew ships with several excellent examples of how to do this.

  6. Q: Outside of Ground Materials What Other Areas Can I Use GroundCrew?
    A: Because of it's heightfield bump mapping, it's great for creating bump mapping effects alone. It's also a very powerful tool when used with backgrounds and with Mix materials when you use a Mask map. You can create some awesome effects. Basically because it is a procedural map, you can use it in a lot of different places, so it's really up to your imagination as to what you can truly do with it.

  7. Q: Does GroundCrew work with 3ds max 6?
    A: A 3ds max 6 specific version will be made available after 3ds max 6 ships as a free upgrade to existing users. Our installers feature an online updating system, so you can use this to download the latest installer when it is released. Check out our website for information on 3ds max 6 release dates.

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SKU MO391
Weight 1.00 lbs
Price: $138.00

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