Facial Studio

You need to create a very realistic, caricatured, or even a
cartoon head?
Whatever the ethnic or the gender you want to create, Facial Studio will assist
you in this now made-easy task of creating heads.
Several years of research brings Facial Studio as a suite of plugins that gives
you more than 500 controls over the head creation process, you can deform
anything from the eyes, nose, mouth, jaw, chin, ears, cheeks, forehead, eyebrows
to the overall head shape including teeth and tongue, as well as controlling the
shading, the textures, the wrinkles deformations and the muscles animation.
Facial Studio does not use a simple linear morphing approach like some other
head generation tools, in fact Facial Studio is not only a modeling tool, but
it's a suite of tools that helps you in the holy grail quest of creating facial
animation, in less time than ever before...from modeling to muscles-based
deformations, including Texture Maps Libraries and a lot more...
To let you generate heads, Facial Studio's deformations engine is based on a
very complex non-linear approach, that let you using a very simple interface
create amazing heads in a snap.
Every head generate in Facial Studio can look different, since you really got
controls on every parts of the head, you won't meet the problem of having
brother-type characters, except if you wish to, all your characters will be
unique and will match your own style...
Since the build-in facial deformation in Facial Studio is muscles-based, you can
achieve really kick ass animation in no time, and the result will be incredible.
Facial Studio's artistic approach is unique, Facial Studio is made by Artists
for Artists, our heads aren't based on any 3D scanners data, our UV coordinates
aren't based on mathematical algorithms...this is all hand-made, the best
artists in their field create all the data for you, but we've pay particular
attention to build a tool that let you create the head you want, from realistic
to caricature and more, without restricting you at any steps.
Facial Studio also includes a Sub-Surface Scattering Shader, to let you
perfectly simulate skin, because it does not react like Phong or Blinn.

Facial Studio features list includes:
Low, Medium and High Resolution, all optimized to be used with NurMS
Sub-divisions.
Use your own mesh, if you are using 3ds max 7 or 3ds max 8 you can now use
the SkinWrap modifier to deform your head model using Facial Studio deformations.
Create facial deformations for your character has never been easier.
Head Deformers, controls the : nose, nostrils, mouth, eyes, ears, cheeks,
chin, neck, eyebrows, teeth, tongue, eyeballs, ...
Head Generators, controls over the gender, the race, the age, the ethny,
…
Customizable Generators, the generators are all based on MaxScript files, this
give you a total freedom to tweak every aspect of the generators
Sub-Surface Scattering Shader, because skin does not react like Phong or Blinn.
Perfect UVW Mapping Coordinates, designed to allow maps to be created easily and
without stretching.
Amazing Muscles Deformations, next-generation deformer to controls muscles-based
animation
Full Range of expressions and phonemes, controls complex muscles combination on
any heads created inside of Facial Studio with simple sliders
Support custom morph targets, if you miss any deformation in Facial Studio, you
can even add your own as morph targets
Very powerful compositor TexMap, a compositor Texture Map, that does blending
and mixing as well complex layered based operations like Multiply, Darken,
Lighten, etc...
Comes with a complete library of maps, that includes more than 50 maps
Every Parameters are animatable, since heads are just primitives you can animate
just about everything
Complete MaxScript support, even our file format is MaxScript-based, so you can
tweak the file you created as you wish
Float Licensing, so you can share license(s) across your network.
As a bonus we have even include some Animal deformer, so you can make heads
looks like Ape-Man, Cat-Man, etc...