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Eva Wild Series - Part 2: Texturing, Mapping & Clothing
Eva Wild Series - Female Character Creation: Part 2:
Texturing, Mapping & Clothing
Introduction: The 'Eva Wild Series' - Our aim in this series is
to provide comprehensive lessons to produce a complete fully rigged, textured
and anatomically correct female character. This series fits well into 3 DVDs
with 3 separate professional 3ds Max instructors taking you through each if
their specialties in very detailed step by step processes making this training
suitable for artists of all levels.
'Eva Wild Series' - Female Character Creation:
Part 2 - Texturing, Mapping & Clothing: Part 2 of this 3 part Training DVD
series on complete character creation in 3ds Max, covers the complete step by
step texturing, mapping using Photoshop and the creation of the clothing of the
Eva Wild character, 4 hours and 47 mins of comprehensive training to
cover every single step that can be followed by artists of all levels. The
author covers all aspects of the texturing process from the creation of the
textures themselves for the whole character to the modeling and texturing of her
garments to even adding lighting.
Mapping: Time: 55m38s
01 Applying a Checker Map & Mapping the Torso
02 Mapping the Leg
03 Welding the torso & Leg
04 The Head
05 The Scalp & Relax Tool
06 Duplicating the Mesh & Finishing Off
Clothing & Hair: Time: 93m30s
01 Creating the Top pt.1
02 Creating the Top pt.2
03 Finishing the Top
04 The Skirt pt.1
05 The Skirt pt.2
06 The Boots pt.1
07 The Boots pt.2
08 The Boots pt.3
09 Finishing the Boots
10 The Hair
Texturing: Time: 138m23s
01 Exporting the wireframe
02 Starting the Face
03 Shadows & Highlights
04 Facial Details
05 Details
06 Adding Freckles
07 Creating the Specular Map
08 Creating the Bump Map
09 Creating Eyes
10 Finishing the Eyes
11 Hair pt.1
12 Hair pt.2, Teeth & Eyelashes
13 Boots
14 Clothing
15 Adding a Camera & Ground Plane
16 Lighting Setup pt.1 - incorporating Sub Surface Scattering
Shader
17 Lighting Setup pt.2 - incorporating Global Illumination
Model and texture files are also included on the DVD
The training is presented and
broken down in easy to follow steps, with several movies on each section..
Content:
All aspects of mapping and texturing this finished model are taught in a way
that artists will be able to learn at their own pace. Once these techniques have
been learned they can be equally applied to all your future organic texturing
projects.
HTML Interface:
Will work in all browsers and on all platforms. Less memory intensive allowing
you to work in your 3d package and run the dvd at the same time
Full Resolution Flash
Player Movies:
.swf files for quick and easy viewing. All movies have a custom control panel
and slider bar for easy access to any part of the movie.
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