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Trinity Animation, Inc. :: Browse by Company :: Gnomon :: Creature Texturing and Rendering for Production

 Creature Texturing and Rendering for Production
Creature Texturing and Rendering for Production 

Creature Texturing and Rendering for Production
3DS Max, BodyPaint 3D and ZBrush Training

Creature Texturing and Rendering for Production - 3DS Max, BodyPaint 3D and ZBrush Training

Instructor:
Laurent Pierlot

Formats: (Mac or PC only)
DVD-ROM

In this DVD, Laurent reveals his techniques for creating the textures and shaders for the final stage of the creature modeling and texturing pipeline. Laurent shows how to create texture maps from scratch using a small library of different concrete and plaster textures. Using BodyPaint, he takes the cavity map from ZBrush and uses it as a guide to create the other maps for the creature. Laurent demonstrates how he experiments with one area of the body and then brings it to a near final stage before duplicating the maps and shaders for the rest of the creature using Photoshop® and Max. He then shows how to use BodyPaint to paint over the seams and finalize the textures. Finally, Laurent renders out separate passes and composites them together in Digital Fusion, discussing how this process allows better control of the final image and enables him to test the shaders for scene assembly and lighting.

Creature Texturing and Rendering for Production - 3DS Max, BodyPaint 3D and ZBrush Training

About 2 1/2 hours of Lecture

Product Code: LPI03

Topics Covered:

Painting Texture Layers with Bodypaint
Creating Maps in Photoshop®
Duplicating Maps in Photoshop®
Creating Shaders with Brazil
Painting Seams with Bodypaint
Rendering Passes with Max/Brazil
Compositing with Digital Fusion

Creature Texturing and Rendering for Production - 3DS Max, BodyPaint 3D and ZBrush Training

Chapters:

01: Creating the Map Folders, Collecting Textures
02: Importing the Mesh in BodyPaint 3D
03: Creating Maps in Photoshop, the Overall Look
04: Duplicating Shaders and Maps
05: Fixing Seams in BodyPaint 3D
06: Rendering and Presenting a Sample Still

Creature Texturing and Rendering for Production - 3DS Max, BodyPaint 3D and ZBrush Training

Instructor BIO:

Laurent Pierlot is an alumnus of ESAAT in Roubaix, France and Supinfocom in Valenciennes. After finishing his student movie Baecktopur, which combined live footage mixed with 3D characters, he began working at SPARX in Vietnam as a modeling and lighting artist. He then worked at Attitude Studio in Paris for one year before joining Blur Studio in California as a character modeler and CG supervisor. At Blur, Laurent has worked on lighting, rendering and compositing on a number of projects including the game cinematics for BloodRayne 2, Area-51, The Punisher, Hellgate, Rise of Legends, Fantastic 4 and X-Men Legends.

Creature Texturing and Rendering for Production - 3DS Max, BodyPaint 3D and ZBrush Training

The Minimum System Requirements are:
1GHz or faster processor
512 MB RAM
64 MB Video RAM
DVD-ROM Drive
5 GB of hard disk space
1280 x 1024 display

The Minimum Operating System Requirements are:
Microsoft® Windows® XP Professional,
Microsoft Windows 2000 Professional
Apple® Mac® OS X 10.2

This DVD-ROM also requires the QuickTime Movie Player (Version 5.0.5 or higher), and Acrobat Reader (Version 5.0 or higher) in order to view its contents.

Creature Texturing and Rendering for Production - 3DS Max, BodyPaint 3D and ZBrush Training

Creature Texturing and Rendering for Production - 3DS Max, BodyPaint 3D and ZBrush Training

Also Available:


Creature for Production Bundle

Our Creature for Production Bundle includes the following:

  • Creature Modeling for Production (DVD)

  • Creature Detailing for Production (DVD)

  • Creature Texturing and Rendering for Production (DVD)

Enjoy a substantial savings when purchasing this bundle!

Click here for additional information
 

Details
 
SKU LPI03
Price: $79.00

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#1077 Creature Modeling for Production
#1078 Creature Detailing for Production
 



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Populate your 3ds Max scenes quickly and easily

Professional Human 3D Models - Fully Rigged and Ready, Tri-directional Still Models, 3D Scenes and Motion Capture Clips
Professional Human 3D Models - Fully Rigged and Ready, Tri-directional Still Models, 3D Scenes and Motion Capture Clips

  Sale Price!

Only $495
(Regularly $599)

Hurry, offer ends soon!

Bundle includes professional 3D human models, scenes, motion capture clips and easy to follow user guide.

Save big with the following bundled content:

  • 20 Rigged Characters

  • 23 Still Characters with 46 poses

  • 10 Pre-animated Scenes

  • 6 Still Scenes

  • 80 Motion Capture Clips

  • 1,2,3 User Guide

Metropoly 3D Humans - Professional Bundle 1 for 3ds Max - Demo Reel Demo Reel
8.9 MB - Flash Video

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Only $495! (Sale)


Learn to create professional interiors with VRay in 3ds Max:
Archinteriors provides finished, top-notch architectural interiors set up for use with VRay to get photo real results. You just load and render! You can dissect the scene file to learn how it was done.

Archinteriors Vol. 12 Archinteriors Vol. 13 Archinteriors Vol. 14
 
View All Archinteriors

Learn to create professional exteriors with VRay in 3ds Max:
Archexteriors provides finished, top-notch architectural exteriors set up for use with VRay to get photo real results. You just load and render! You can dissect the scene file to learn how it was done.

Archexteriors Vol. 7 Archexteriors Vol. 8 Archexteriors Vol. 9
 
View All Archexteriors for 3ds Max

Learn to create professional exteriors with VRay in Cinema 4D:

Archexteriors Vol. 1 for C4D Archexteriors Vol. 2 for C4D Archexteriors Vol. 3 for C4D
 
View All Archexteriors for Cinema 4D

Accelerate Your Visuals
Add top quality props to your scene within minutes. Archmodels provides professional high quality 3D models for your architectural visuals.

Archmodels Vol. 55 Archmodels Vol. 56 Archmodels Vol. 57
 
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News News
06/09/2008

VRay for Cinema 4D Now Available

VRay for C4D is the new high end GI rendering engine for professional Maxon Cinema 4D users based on the VRay standalone. VRay for C4D is fully integrated into the Cinema 4D interface, deeper than any other C4D 3rd party engine to date.

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