Subscribe to our newsletter and receive new product announcements, special
sales, coupons and more! Your email address is never shared, is always kept
strictly confidential and you can unsubscribe at any time.
Creating Digital Humans 3: UV and Texture Mapping A complete guide to UV mapping and texturing digital humans
Learn a production workflow to UV layout and texture mapping and time-saving
techniques to create realistic humans from reference. Contains over 6 hours
of project-based training for artists learning the technical and artistic
processes of creating digital doubles for use in Film and Games.
Popular highlights include:
Resolution Considerations
Using UVLayout from Headus
UV Layout in Maya
UV Snapshot
Reference Images as Texture Base
Blending Multiple Images
Warping Textures to Fit UV Layout
Color Correcting Texture Sections
Blending Seams
Blending Between Multiple Maps
Texturing NURBS Surfaces
Adding Realism to Hair with Transparency Maps
Creating Procedural Eyes
Creating Eyelashes with Transparency
Troubleshooting UV Seams
Moving Details with Photoshop Tools
Lesson Outline:
1.
Introduction and project overview
1:47
2.
UV/Texture workflow explanation
4:20
3.
Using UVLayout from Headus - selecting
seams and detaching
10:05
4.
Using UVLayout from Headus - unfolding
geometry in UV space
8:50
5.
Using UVLayout from Headus - exporting
UV layouts
2:41
6.
Modifying the head UVs in Maya
12:50
7.
Modifying the body UVs in Maya
6:41
8.
Copying UVs to fingernails
3:10
9.
Taking UV snapshots from Maya into
Photoshop
5:54
10.
Beginning assembly of the body texture
11:56
11.
Adding side images
12:11
12.
Adding back pieces to the torso
texture
10:11
13.
Finishing off the back texture
9:29
14.
Putting together the pants
9:35
15.
Finishing the pants texture
14:30
16.
Assembling the leg
12:51
17.
Finishing the leg texture
13:09
18.
Adding a foot texture
15:32
19.
Adding the inside of the feet
13:42
20.
Blending the toes into the feet
8:40
21.
Assembling the arm
9:51
22.
Finishing the arm
11:33
23.
Adding hands and fingers
15:45
24.
Adding a shoulder
10:11
25.
Creating the fingernail texture
7:48
26.
Adding the back and blending the seams
10:52
27.
Starting the face texture
11:26
28.
Adding the neck
11:53
29.
Placing new ears
8:16
30.
Extending the hair line
8:19
31.
Shaping the facial features
6:32
32.
Finishing the features
6:02
33.
Blending the neck seam
9:38
34.
Creating hair maps
11:39
35.
Building an alpha map for the hair
6:21
36.
Previewing the textures
10:08
37.
Building procedural eyes
9:09
38.
Texturing the eyelashes
12:05
39.
Checking the seams and making final
adjustments
10:55
40.
Conclusion
1:41
Total Run Time:
6:18:08
Item #:
MAT-1004
Software Requirement:
Maya 8.5 and up
Run Time:
6 hrs. 18 min., 2 discs
Format:
CD-ROM
Platform:
Mac / PC
Availability:
Ships next business day
Weight:
0.30 lbs
10%
Details
SKU
MAT-1004
Price:
$54.00
Options
Quantity
Add to cart
Add to wish list
Send to friend
Pre-Sale and Post Sale
Support
We have years of real world production experience and
our knowledgeable staff can provide you the support you need for your
pre-sale or post sale questions.
Only *$9 for national shipping via FedEx Ground
Only **$25 for International shipping via USPS Global
Express Mail (EMS) to most countries
Both shipping options include the following benefits:
Tracking Number
3-5 Day Average Arrival Time
Guaranteed Arrival
*$9 national
shipping includes most packages. Please note however that heavier
items such as books require additional shipping charges.
**$25 covers most
countries. You will be contacted prior to shipment if your country
is not included within the USPS Global Express Mail shipping price.
Please note that heavier items such as books require additional
shipping charges.
International Customers: please be aware that you are
responsible for any/all customs, duties, taxes and fees that your
country might charge.
Downloadable products do not
require shipping and do not incur a shipping charge.
Populate your 3ds Max scenes
quickly and easily
Sale Price!
Only $495
(Regularly $599)
Hurry, offer ends
soon!
Bundle includes professional 3D
human models,
scenes, motion capture clips and easy to follow user guide.
Learn to create
professional interiors with VRay in 3ds Max:
Archinteriors provides finished, top-notch architectural interiors
set up for use with VRay to get photo real results. You just load
and render! You can dissect the scene file to learn how it was done.
Learn to create professional
exteriors with VRay in 3ds Max: Archexteriors provides finished, top-notch architectural
exteriors
set up for use with VRay to get photo real results. You just load
and render! You can dissect the scene file to learn how it was done.
Accelerate Your Visuals
Add top quality props to your scene within minutes. Archmodels
provides professional high quality 3D models for your architectural visuals.
We have a winner! Congratulations to
Jason K. of Lethbridge, Canada.
Stay tuned for our next contest. You must be
a subscriber to our newsletter in order to
be eligible to win.
Subscribe to our newsletter and receive new
product announcements, special sales,
coupons and more! Your email address is
never shared, is always kept strictly
confidential and you can unsubscribe at any
time.
VRay for C4D is the new high end GI rendering engine for professional Maxon
Cinema 4D users based on the VRay standalone. VRay for C4D is fully integrated
into the Cinema 4D interface, deeper than any other C4D 3rd party engine to
date.