Cluster-O-Matic

- Cluster-O-Matic, has been designed as a tool to assist 3D artists in creating complex animations and selections in a production environment.
Cluster-O-Matic allows you to do an unlimited number of complex soft-selections and even link them to any objects, you can then transform the objects and the cluster will be linked to its transforms (position, rotation, scale), on any clusters you have created, you can apply any modifiers you want, or simply link them to external objects to control their transforms.
Cluster-O-Matic brings to 3ds Max, one of the favorite facial animation technique that professional animators used in other packages, and even more...
| "All in all I like this plugin and I don't see myself ever animating a face without it." |
Torbjorn Olsson from Max3D |

“Cluster-O-Matic is a very handy tool ! This plug-in gives you so much more control over your models than anything 3ds max provides ! I totally recommend it and use it constantly!”
|
Tom Mitchell of The Deck Company |
Cluster-O-Matic
is the first selection package to bring to 3ds Max users :
- Remove vertices from selection, finally a way to remove vertices from the soft-area !
- Soft-Selection with Splines, Patches, Mesh, Nurbs... , even in Max3 we bring soft-selection to any types of objects, including FFD space warps !
- Anisotropy soft-selection, why the radius of a soft-selection should always be a sphere ?
- Fade selection values, you don't have to fully select a point anymore in order to create a soft-selection area, you can have it just selected at 50 % !
- Cluster Operations, arithmetic operations, advanced booleans and more on multiple clusters !
- Unlimited number of linked xforms, instead of having a very long modifier stack, you can handle tons of linked xforms from the same modifier !
- Restricting axis on linked xforms, if you don't want a cluster to be linked to in position, rotation or scale !