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Trinity Animation, Inc. :: Browse by Manufacturer :: Digital Tutors :: Animating Walk Cycles in XSI

A complete guide to learning walk cycle animation in XSI

 Animating Walk Cycles in XSI
Animating Walk Cycles in XSI 
Animating Walk Cycles in XSI
A complete guide to learning walk cycle animation in XSI

Animating Walk Cycles in XSI - A complete guide to learning walk cycle animation in XSI

Software Requirement: Softimage XSI 6
Run Time: 3 hrs. 44 min., 2 discs
Format: CD-ROM

Create believable walk cycles and learn effective animation techniques in XSI. Contains over 3.5 hours of project-driven training. Perfect for beginner to intermediate artists.

Animating Walk Cycles in XSI - A complete guide to learning walk cycle animation in XSI

Popular highlights include:

  • Body Mechanics of a Walk Cycle
  • Disposition of the Feet for Balance
  • Reference Points for Convincing Poses
  • Weight Transfer Throughout the Steps
  • Follow-through and Overlapping for Realistic Fluidity
  • Procedures for Blocking Animation
  • Timing and Spacing for Believable Weight
  • Using Exaggeration to Accentuate Poses for Interest
  • Methods to Use to Accelerate WorkFlow
  • Using Simple Expressions to Shift Keys for Desired Timing
  • Creating Advanced Controls for Greater Functionality in Rig
  • Exploring XSI's High Level Editing System to Manipulate Poses
  • Utilizing the Animation Editor to Enhance Blocked Animation
  • Transform Parameters for Quick and Easy Key Modification
  • Translating Walk Cycle Forward
  • Helpful Diagrams for Motion Clarity
  • Techniques for Building Seamless Cycles
Lesson Outline:
 
1. Introduction and project overview 1:14
2. Setting up the scene 9:04
3. Starting to pose the Contact Position 8:57
4. Finishing the Contact Positions 7:30
5. Blocking in the Down Position 7:44
6. Adding the Passing Position 7:38
7. Posing the Peak Position 5:51
8. Working on the Spacing of the steps 7:12
9. Fixing the flow of the walk 8:55
10. Tweaking the push off of the feet 9:25
11. The side-to-side motion of the feet 6:44
12. Rotation Y disposition of the feet 3:37
13. Completing the feet 5:43
14. Wrapping up the legs 8:05
15. Checking the character's balance throughout the walk 3:39
16. Animating the side-to-side rotation of the hips 4:13
17. Finishing the hips 5:19
18. Adding back and forth rotation to the upper body 8:33
19. Follow-through and overlapping of the neck and head 10:04
20. The Y rotation of the upper body 2:14
21. Side-to-side turns of the upper body 2:26
22. Completing the chest 4:09
23. Working on the head turns 2:35
24. Wrapping up the head 2:53
25. Starting to animate the arms 6:07
26. The follow-through and overlapping of the forearm 7:22
27. Adding follow-through to the wrists 10:04
28. Finishing the arms 9:57
29. Finalizing the walk cycle 9:51
30. Bonus lesson: translating the walk cycle forward 3:16
31. Bonus lesson: creating full IK arms 16:27
32. Bonus lesson: limiting forearm rotation to one axis 3:37
33. Bonus lesson: enhancing the IK / FK legs 13:33
 

Total Run Time:

3:43:58

Animating Walk Cycles in XSI - A complete guide to learning walk cycle animation in XSI

Animating Walk Cycles in XSI - A complete guide to learning walk cycle animation in XSI


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SKU 85822700065
Price: $42.00

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News News
03/18/2008

Evermotion Archexteriors Vol. 7 Now Available

Learn 3ds Max and VRay from the pros:

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Archexteriors Vol. 7 - Learn to create professional exteriors in 3ds Max and VRay

Archexteriors Vol. 7 - Learn to create professional exteriors in 3ds Max and VRay

Archexteriors Vol. 7 - Learn to create professional exteriors in 3ds Max and VRay

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