Advanced Maya: Character Modeling
Advanced Maya: Character Modeling will take you through each step of modeling
a character from head to toe. Starting with photographs of a human female model,
every step from the first polygon to the final tweak is illustrated and
explained. Also, learn how to create a custom shelf to be used throughout the
modeling process that will speed up your workflow.
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The 16 page book is a handy guide to the included DVD disc. The DVD disc
(data format) includes over 16 hours of high-resolution (1024x768) video in
QuickTime™ MOV format, designed for crystal clear viewing on a computer monitor.
Voice narration on these movies by artist Kenny Cooper will guide you through
each movie. A Maya scene file is saved on the disc for the start and end of each
movie segment - 50 segments in all.
Designed for the intermediate level Maya user, this training video will help you
learn how to use polygonal and sub-divisional modeling tools to create a fully
articulated human 3D model. Follow along as each body part is created, matched,
attached and refined.
- Includes printed guide to all 50 movies
- 16 hours of Quicktime™ Movies with audio
- Suitable for all Maya platforms
- Suitable for intermediate Maya users (advise that you have a basic
understanding of Maya before beginning)
- High resolution 1024x768 captures
- Movies created using Maya 5.0
- Works with the free Personal Learning Edition of Maya
- Produced by Jim Lammers, co-author of the best-selling Maya Fundamentals
books
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About the Author
Kenny Cooper is an animator at Trinity Animation, Inc. Kenny has been using Maya
for over 5 years and was one of the founders of the popular 3D Palace web site
and contributed many of their popular Maya tutorials. He attended the University
of Computer Technology in Phoenix, Arizona before working at Trinity Animation.
Jim Lammers is an animator, instructor, and reseller of Maya based in Kansas
City, Missouri. A graduate of the University of Missouri's electrical
engineering program, he switched to freelance animation within a few years of
graduation and eventually formed his company, Trinity Animation, in 1992. Since
then, Jim has combined animation production with training and 3D software sales,
including plug-in developer Boomer Labs and Alias. Trinity Animation's Web site
is a primary source for 3D software worldwide. Jim coordinates the Kansas City
Animation User Group and continues to produce animation. He created 3D effects
for the Sony/TriStar film Starship Troopers in 1997 under the renowned Hollywood
effects veteran Peter Kuran and his company, VCE. His other past animation work
includes visualization projects for clients such as Nestle, McDonald's, and
Butler Manufacturing. Jim can be reached at
jim@trinity3d.com.
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Sample videos:
Windows WMV: 2 MB
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Windows WMV: 2.4 MB
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Windows WMV: 1.8 MB
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QuickTime: 7.4 MB
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