3DS Max Environments for Production Bundle


Our 3DS Max Environments for Production Bundle includes the following:
Enjoy a substantial savings when
purchasing this bundle!
Environment Creation for Production

Instructor:
Tim Jones
Formats: (Mac or PC only)
DVD-ROM
In this DVD, Tim takes you through the entire process of creating an
environment with 3ds Max starting with the analysis of reference photographs and
determining real world object dimensions, all the way through the 3D modeling
and texturing pipeline. Tim will teach you how to spot the visual cues that will
allow you to quickly and accurately determine dimensions from set photographs.
You will also learn how to build quick layout files for modeling and animation
and how to model and texture an entire environment from photographic reference.
Many artistic and technical challenges are addressed such as understanding
perspective, modeling architecture, tile roofs, stone pathways as well as decay
and general destruction.
Over 2 1/2 hours of lecture.
Topics Covered:
Understanding Perspective
Layout Modeling
Preplanning
Environment Modeling
UV Mapping
Texture Painting
Modeling Destruction
Chapters:
01: Understanding Perspective
02: Layout
03: Pre-planning your Modeling Approach
04: Modeling
05: UV Mapping
06: Texture Painting
07: Modeling Destruction
Environment Lighting for Production

Instructor:
Tim Jones
Formats: (Mac or PC only)
DVD-ROM
In this DVD, after setting up various production
lighting rigs, Tim discusses the pros and cons of each solution. You will learn
when to use one type of rig over another based on the goals of the project, as
well as how to deal with the challenges that different scene elements create for
your lighting setups. Tim will also show you how to render passes out of 3ds
Max, composite them using Digital Fusion and set up your lighting in real-time
using floating point image formats. Finally, you will learn how to set up a
scene for multiple lighting scenarios including day, sunset and night shots.
Over 2 1/2 hours of lecture.
Topics Covered:
Setting up Light Rigs
Rendering Passes
Compositing
Night-time Lighting
Sunset Lighting
Chapters:
01: Light Rigs
02: Rendering Passes
03: Compositing
04: Night-time Light Rigs
05: Sunset Rigs
Instructor BIO:
Tim Jones is a CG Supervisor specializing in environment modeling, lighting
and compositing for a wide variety of projects ranging from game cinematics and
ride films to television commercials and film. He received duel degrees in the
fields of architecture and illustration from Lawrence Tech. After several years
doing freelance and working for an architecture visualization firm he has made
the switch to entertainment and is now working for Blur Studio. Tim's work can
be seen in game cinematics and commercials such as Warhammer 40K,
Hellgate: London, Ghost Recon 3, X-Men Legends 2 and
Call of Duty: Finest Hour.
The
Minimum System Requirements are:
1GHz or faster processor
512 MB RAM
64 MB Video RAM
DVD-ROM Drive
5 GB of hard disk space
1280 x 1024 display
The Minimum Operating System Requirements are:
Microsoft® Windows® XP Professional,
Microsoft Windows 2000 Professional
Apple® Mac® OS X 10.2
This DVD-ROM also requires the Quicktime Movie Player (Version 5.0.5 or higher),
the Ensharpen Codec (Version 1.0.1 or higher) and Acrobat Reader (Version 5.0 or
higher) in order to view its contents.