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psd-manager 3

psd-manager 3

psd-manager 3.0

Now compatible with Autodesk's 3ds Max 2012 and 3ds Max Design 2012

psd-manager 2

New Features:

  • 32-bit (HDR) layered PSD files:

    psd-manager 3 now offers the high dynamic range and color precision of 32-bit floating point Photoshop files for ultimate flexibility in post production. Los-less ZIP compression ensures a maximum of image quality at reduced file sizes.

  • MatteShooter technology:

    Artists worldwide value psd-manager, because of the effortless way to generate precise masks aplenty from within 3ds Max. New MatteShooter algorithms now allow to extract mattes even faster. The more layers and channels are generated for objects and materials the faster psd-manager now becomes. Production scenes from customers have shown a speed-up around 40%. Shooting out 100 masks doesn't require any more memory then a single one, because of on the fly processing. All psd-manager modules that extract objects & materials benefit from the new MatteShooter technology.

  • 3ds Max layer export:

    Scene layers can now be exported as PSD layers, offering a new way to produce masks that eliminates the tedious task of having to assign IDs to objects. This is a direct result of the new MatteShooter technology in psd-manager 3.

  • Render Elements with ease:

    New built-in customizable presets for V-Ray 2.0 and finalRender 3.5 make it simple to compose render elements. Layers are sorted and blending modes already setup as soon as PSD files are imported into Photoshop, as a composition into After Effects or any other application supporting PSD files. A total of 116 different render element types are now preconfigured by psd-manager 3.

  • Render Cut-outs:

    "Render Cut-outs" is a new PSD layers export mode that cuts the rendered image into pieces by object, object-Id, material-Id or by 3ds Max layer. The PSD layers provide artists with an excellent starting point for post-production.

  • Autodesk 3ds Max 2012 support

    psd-manager 3 now supports all Autodesk 3ds Max & 3ds Max Design releases from version 9 up to 2012.

  • Optimized Adobe Photoshop and Adobe After Effects workflow:

    Layered PSD files - unlike OpenEXR files - are first class citizens in Adobe applications and work out of the box including support for multiple-layers, layer groups, blending modes and color precision up to 32-bit (HDR). psd-manager 3 supports the newest Photoshop blending modes and the free After Effects companion plugin now supports After Effects CS5.

  • More control:

    New built-in options to control image resolution (DPI) simplify the workflow of architectural and product visualization artists. The alpha channel of the rendered image can now be exported as layer transparency, layer mask, disabled layer mask or a separate PSD alpha channel.

  • V-Ray and general usability improvements:

    V-Ray specific workflow improvements have been made to provide better compatibility with the V-Ray Framebuffer and the new 32-bit (HDR) PSD export. 
    For ease of use, the PSD filename can now be linked to the filename of the main render output. Thus eliminating one more thing artists have to think of when making last minute changes to a scene. This also simplifies use of the 3ds Max Batch Render and other Render Pass Managers with psd-manager 3.

About psd-manager 3

psd-manager™ 3.0 is the first and most advanced PSD file exporter for 3ds Max and 3ds Max Design available on the market. Now, for the first time you can readjust nearly everything in the rendering with Adobe® Photoshop® or any another application that supports PSD files. psd-manager is the tool to help you save time and money by integrating the tools you best know and like.

What does psd-manager do ?

Saving the rendered image as a layer in a PSD file is an easy task; psd-manger can do this and much more. It lets you add all render elements of your scene as layers to a PSD file.  No more trouble to compose dozens of render elements, because presets and automatic layer sorting make it a breeze to setup the correct layer order. You may also manually control the blending modes along with the order of the layers. But psd-manager doesn't stop there. What you really need during post production and for last minute changes are accurate antialiased selections/masks. That's why psd-manager allows you to add selections or layers for each object/material of your choice to the final PSD. Gone are the days when you had to draw selections by hand or to render timeconsuming additional passes to get them. To give you even more possibilities to spice up your images you can even add G-Buffer Channels to the PSD file. psd-manager 3 relies on 3ds Max core capabilities, like the G-Buffer and render elements, which make it fast, extendable and in addition, open to all renderers.

psd-manager 2

Why psd-manager ?

Every professional 3D artist will agree, rendering complex scenes is a stressful job, especially when your customer or boss is sitting right behind you and it is not really clear how the final project should look like. Even "little" changes in the 3D scene can easily turn out to be one of those jobs that cost you another sleepless night!

Whether you use it for last minute changes, post production or just to quickly implement some variations of your renderings - the best tools are those that are fast, easy and fun to use; psd-manager 3 is one of them.

What can I do with such a feature rich PSD ?

psd-manager gives you the combined power of render elements and antialiased object, material selections in every application that supports PSD files. The possibility to alter every aspect of your image for one or multiple objects and materials in post will change the way you work. You can for example make color corrections, add depth of field and fog, smooth shadows, paint more detail without affecting shadows and highlights, blur and weight reflections, adjust highlights, add glow effects... and all tweaking can be made on a specific object or material. Most of these effects were previously only possible in compositing applications, but with psd-manager you can achieve them in 2D image editing applications such as Adobe® Photoshop®.

psd-manager Feature List

  • Export of  8, 16 and 32 bits (HDR) per channel PSD files

  • Produces 100% compatible PSD files (Adobe® Photoshop® file format)

  • Output of rendered image as a layer with transparency or layer mask

  • Outputs all 3ds Max Render Elements as layers into one single psd file

  • Extremely customizable render element layers (order, blending modes,...)

  • Easy setup through built-in preset system and automatic layer sorting

  • Optimized render element presets for finalRender, V-Ray an mental ray

  • Output of objects as separate layers and channels

  • Output of groups of objects as separate layers and channels (using Object IDs)

  • Output of materials as separate layers and channels (using Material Effects IDs)

  • Output of 3ds max scene layers as separate layers and channels

  • Output G-Buffer channels (Material ID, Object ID, Node ID, Normal, Non-Clamped Color)

  • Embedding of camera and point helper animation for import into Adobe After Effects

  • 3ds Max Gamma correction system support

  • Batch Render compatible

  • Asset management support

  • MAXScript access and control for all parameters

  • Unilimited free network rendering

  • Can selectively prevent standard 3ds Max image/render element file output

  • Low memory requirements through on the fly processing

System Requirements of psd-manager 3

- Autodesk 3ds Max 9-2012 (32-bit and 64-bit) or

- Autodesk 3ds Max Design 2009-2012 (32-bit and 64-bit) or

- Autodesk VIZ 2008  

Render Elements Output

Compatible with all renderers that support 3ds Max render elements (optimized for Scanline, mental ray, V-Ray and finalRender).

Objects & Materials, Scene Layers, G-Buffer Output

Compatible with all renderers that support the 3ds Max G-Buffer.  Support for multi-layer G-Buffers results in best output quality (like Scanline, V-Ray and finalRender).


Our price: $189.00

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